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Old Jun 11, 2006, 06:11 AM // 06:11   #21
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/not signed for original post.

/signed for the creation of more Titles that are account based.
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Old Jun 11, 2006, 07:34 AM // 07:34   #22
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I agree, titles should be account-wide. Kinda lame to get a hard one and not be able to show it off.
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Old Jun 11, 2006, 08:11 AM // 08:11   #23
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/signed for making titles account-based.

You have to put in very hard work and immense time to get titles, so you should be able to use them on any character.

Plus, you can't even get Survivor on your old main character so that should be account-based for that reason alone.

Right now the only max title that is possible to get that is account-based is the Gladiator max level title, and the Faction donating titles but people who don't own Factions can't get those.

No normal (ie: not a -super-hardcore. plays GW 24/7 and is in a top Guild) person is ever going to get the Champion Title, or the maximum rank Title. So might as well take those off the table for the purpose of consideration.

Chapter 1 only owners = only 1 viable account-based title to strive for (Gladiator).

Chapter 1 & 2 owners = only 3 viable account-based titles to strive for (Gladiator and both Stewards).

Yet, there are 7 viable character-based titles to strive for. Or 9 for those who "double dip" both Protector and Mapping Titles.

Plus, why should only PVE characters be eligible to have the Kind of a Big Deal Title? That seems like discrimination against PVP players.

Clearly the balance between account-based and character-based is out of whack.

Last edited by Navaros; Jun 11, 2006 at 08:37 AM // 08:37..
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Old Jun 11, 2006, 08:25 AM // 08:25   #24
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Quote:
Originally Posted by Vilaptca
I think what they need to do is just add more account based titles?

Really how many are there? Just a couple. And aren't they all PvP based?

A better suggestion would be to add more account based titles.
/signed
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Old Jun 11, 2006, 08:39 AM // 08:39   #25
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i wish they had a title related to survival title, but instead, the most amount of times you have died, first rank would be 10,000 deaths, Asker Of Deaths, next 50,000, Kami Kazi Fool, next 100,000, Crazy A$$ SuICIDAL MotherF!@#er
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Old Jun 11, 2006, 08:55 AM // 08:55   #26
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Quote:
Originally Posted by Vilaptca
I think what they need to do is just add more account based titles?

Really how many are there? Just a couple. And aren't they all PvP based?

A better suggestion would be to add more account based titles.
xxx Hero, gladiator and Friend of kurzick/luxon is all account based
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Old Jun 11, 2006, 10:04 AM // 10:04   #27
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+ Champion
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Old Jun 11, 2006, 10:32 AM // 10:32   #28
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Quote:
Originally Posted by Xaero Gouki Kriegor
i wish they had a title related to survival title, but instead, the most amount of times you have died, first rank would be 10,000 deaths, Asker Of Deaths, next 50,000, Kami Kazi Fool, next 100,000, Crazy A$$ SuICIDAL MotherF!@#er
Sad thing is, I believe there is someone who has exceeded the 100'000 deaths because of that death-farming craze a few months back
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Old Jun 11, 2006, 12:21 PM // 12:21   #29
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Quote:
Originally Posted by Evilsod
Survivor - No...

Exploration - No, how have your characters got 100% exploration if they havent?

Bonuses - No, each character can do the bonus' on there own, you can complete them all quite easily on each character.
as I stated above these in my post, they must be done on one character, but after you earned it, it becomes account wide.

Quote:
Originally Posted by Ristaron
Think of it this way: given the choice between Battletank and Archmage (not supposed to be real titles, just examples), which would you use on an Elementalist heavy into casting? Obviously the one that suits them (Archmage). So what would be the point in having the extra title?
what does being a drunkard, or being able to beat all the bonuses have to do with the class it is under?




Most of these post seem to be from people who have spent their entire time earning their title and want other people to suffer as well. Well I'm sorry, I don't want to capture every single elite on one cahracter, that is just dumb, you should be rewarded for capturing and unlocking all the elites in general.

Last edited by Imp; Jun 11, 2006 at 12:25 PM // 12:25..
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Old Jun 11, 2006, 02:46 PM // 14:46   #30
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The main one I'd like to account based is Skill Hunter as it's bloody stupid wasting time/effort/gold on capping skills your character won't or can't use
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Old Jun 11, 2006, 07:39 PM // 19:39   #31
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hmm I don't all of them should be account based just the following...

Elites: it costs what? 1k per capture sig and you only get one cap sig free so thats I think, 90k on each char so if you want them all on all 6 not including if you have a second account that could go up to 1080k...so its just plain stupid.

Rare Items: defintly needs to be made account based as I can remeber at the top of my head how many times you need to id a gold weapon...but it'll cost a bomb and of course 6 chars or 12 so its way to much...

Chests: same as above.

Apart from these three all the rest should be kept the way they are.
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Old Jun 12, 2006, 06:13 AM // 06:13   #32
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Quote:
Originally Posted by bilateralrope
Sad thing is, I believe there is someone who has exceeded the 100'000 deaths because of that death-farming craze a few months back
somewhere on this thread, i remember a monk having 1,000,000 deaths, said his last death was the cause of a charr, but it doesnt mean much, they could raise the death limits, this was just a idea, i farmed 10,000 deaths in just 6 hours, those limits were just estimations, but the limits on each could be set further, i really would wand anet to do this really badly, create titles for amount of times dieing, may make the top on up there near 1mill
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Old Jun 12, 2006, 06:26 AM // 06:26   #33
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Quote:
Originally Posted by bilateralrope
Sad thing is, I believe there is someone who has exceeded the 100'000 deaths because of that death-farming craze a few months back
I know 100'000 deaths is sad..... but he didnt just get 100'000. He got 1'000'000 deaths! Read this thread :P

As for account based titles.. I would like more

Last edited by Farrell-Zander; Jun 12, 2006 at 06:28 AM // 06:28..
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Old Jun 12, 2006, 07:19 AM // 07:19   #34
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I don't think that any of the current titles should be changed. Yeah, the Treasure Hunter and Wisdom Seeker ones are hard, but they should be. I like using them to indentify the farming characters, lol. The Skill Hunter one that everyone wants changed so bad should stay the same! People that have that on a character went through a whole lot to get it! The same areas many times over and then some. I don't have the tilte myself. I likely never will, because I see no point in having all elites on a char if I will never use them on that char. Yet, those people that do that should be able to display it, untarnished by those seeking the easy road.

It would be nice if there were more account based titles. It would be nice if the account based titles weren't all PvP or Factions only! No, I am not saying that PvE needs yet another title. I do think it stinks that if you don't have Factions and don't PvP much, you can't get an account based title.
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Old Jun 19, 2006, 02:34 PM // 14:34   #35
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/unsigned
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Old Jun 20, 2006, 06:14 PM // 18:14   #36
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/signed

I think some of the people on here are treating PvE like its a roleplaying game. Being able to have elites I captured on various characters count towards a single skill hunter title does not detract from my character's 'personality'. Having the Drunkard title count number of drinks from all of my characters does not make my characters less unique.

Nor is this a request to make titles easier to get. Most of the people in favor of this change are the ones who actually earned several of the titles, and want to be able to show them off on all of their characters, not just a single one. The titles would still have the same requirements, and more people would actually pursue gold sink titles if they knew it'd be accessible to all characters. Those of you looking keep some kind of 'special personality' for your characters can simply choose not to show certain titles on some of your characters.

The simple fact is, the PvE titles were introduced as character-based simply because the factors that determined PvE title were already built into the game as character based. Extra work would have been required of the developers to make the titles account-based. This was not a decision made in some attempt to 'keep characters unique and special', or whatever thats supposed to mean. It was a time vs. reward decision. We just have to show enough support for PvE titles being made account based, so that the developers will revisit them and throw in the extra work.

Let's face it, why should my warrior/elementalist have to capture a energy storage elite when it's impossible for him to use it, and my elementalist primary already has it captured?

/signed again for good measure.
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